![](/images/king-of-the-kill/rebrand/icon_date.png)
Anthony Castoro gives you a little more context about the new Combat Update.
Continue Reading
![](/images/king-of-the-kill/rebrand/icon_chevron_right.png)
![](/images/king-of-the-kill/rebrand/icon_date.png)
Anthony Castoro gives some deeper insight on the next game update.
Continue Reading
![](/images/king-of-the-kill/rebrand/icon_chevron_right.png)
![](/images/king-of-the-kill/rebrand/icon_date.png)
The One about Drop, Lead and Bullet Speed
Continue Reading
![](/images/king-of-the-kill/rebrand/icon_chevron_right.png)
![](/images/king-of-the-kill/rebrand/icon_date.png)
Lead Combat & Systems Designer Tony "Carto" Morton shares development insights.
Continue Reading
![](/images/king-of-the-kill/rebrand/icon_chevron_right.png)
![](/images/king-of-the-kill/rebrand/icon_date.png)
Looking ahead to Z1 and more!
Continue Reading
![](/images/king-of-the-kill/rebrand/icon_chevron_right.png)
![](/images/king-of-the-kill/rebrand/icon_date.png)
Learn more about upcoming features for H1Z1 on PS4!
Continue Reading
![](/images/king-of-the-kill/rebrand/icon_chevron_right.png)
Stay Connected and Follow Us on: